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Save System for unity developers

How to use it?

If you want to use save system you have to follow the steps below:

1-create a new project or open an old project

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2-import Save System in your project

3-add the prefab that is in the "pref" folder

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4-create a new script and add it to a new GameObject

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5-By opening the script and using the specialized RG tools for saveesystem, you can access the GOS script to use both functions:
save ("file name"); (to save)
load ("filename"); (charge)
d'ont use the loading function ("filename") in the Awake function, as this may not work

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6-by saving the script, it's necessary to determine the variable (GOS) declared by the prefab that you have added

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7-tag the GameObject which you want to save them by "filecontent"

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8- Start your game

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9- after that,you can stop your game and delete the objects which you want to save them because they are already saved

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10-When you start the game, the saved objects will load and added in the scene

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Thanks!

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