Save System for unity developers
How to use it?
If you want to use save system you have to follow the steps below:
1-create a new project or open an old project
2-import Save System in your project
3-add the prefab that is in the "pref" folder
4-create a new script and add it to a new GameObject
5-By opening the script and using the specialized RG tools for saveesystem, you can access the GOS script to use both functions:
save ("file name"); (to save)
load ("filename"); (charge)
d'ont use the loading function ("filename") in the Awake function, as this may not work
6-by saving the script, it's necessary to determine the variable (GOS) declared by the prefab that you have added
7-tag the GameObject which you want to save them by "filecontent"
8- Start your game
9- after that,you can stop your game and delete the objects which you want to save them because they are already saved
10-When you start the game, the saved objects will load and added in the scene